Concept art & researches for Herberus, a game developed in one year by a team of 8 people.
(Game Designers : Antonin Adeline, Elie Buglione, Marc Bonté | Game Artists : Lucie Pelletier, Fanny Debouver, Jordan Jaminet | Game Programmers : William Patruno, Thomas Dubrulle)
You can find the 3D aspect of the game here.
A group of explorers stumble upon a new planet, covered in a deep jungle with vibrant colors. While discovering this new place, they encounter its inhabitants, the Ma’aris, and try to establish a communication with them.
Alien « Ma’aris »