HERBERUS

Concept art & researches for Herberus, a game developed in one year by a team of 8 people.
(Game Designers : Antonin Adeline, Elie Buglione, Marc Bonté | Game Artists : Lucie Pelletier, Fanny Debouver, Jordan Jaminet | Game Programmers : William Patruno, Thomas Dubrulle)

You can find the 3D aspect of the game here.

Key Art
keykey_little

A group of explorers stumble upon a new planet, covered in a deep jungle with vibrant colors. While discovering this new place, they encounter its inhabitants, the Ma’aris, and try to establish a communication with them.

Alien « Ma’aris »

maari_esclavemaari_fou

Researches :
recherches_alien
aliens_okok
concept_02

Explorers
Researches
persos_recherches
perso_04

Environment
Researches :
ingame

mockup_updated

0_prez_fond

enviro_04